![]() ![]() That applies to snipers as well, because Rising Storm 2 doesn't use a "hold your breath" mechanic for aiming while sniping either. On the plus side, you can prop a gun up on a ledge for greater stability and ease of aiming. Heavier weapons like mine (and the flamethrower) cause their carriers to move more slowly. I picked a guy with a big, heavy machinegun. behind a leveling system so that everyone can jump right into the class of their choosing with full access to that character's era-appropriate weaponry and tools. The game doesn't lock weapons, classes, etc. We selected from several classes, each with different strengths, weaknesses, and a role to play on the team. The two maps Tripwire has revealed so far, Firebase and Jungle, perfectly evoke the imagery of that war.Īt PAX East, I hopped into a 16-player Skirmish game on the US side of the battle. ![]() Once you get to know a few of the maps, youll be able to anticipate where the enemy will be at. These maps faithfully recreate multiple famous Vietnam War locations such as Vietnam's deadly jungles, cities, hills, Rice Fields, Plantations, and more. It takes some time to get used to the Red Orchestra/Rising Storm gameplay loop. Besides the military versus guerilla conflict, the other major benefit of setting Rising Storm 2 is the maps themselves.
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